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Role Playing
Game My Island Home, San Andres
Who's
involved:
Project leader: June Marie-Mow
Main partner: Star
Teen
Other organisations:
- The Rebels
- Providence Foundation
- ECOASTUR
- FINDEPAC
Timeframe:
June 2006 - June 2007
Theme:
My Island Home
Background:
The workshop modules
includes organizing youth work groups and guiding
them to prepare the training and role playing
games based on land tenure issues on Old Providence,
elaborating a list of outsiders owners of properties
on both islands, environment and tradition, etc.
Objectives:
- Create a role playing game to create awareness
among native islanders of non-monetary value of
their island and community, of My Island Home.
Activities:
- Strengthen and support the youth group Star
Teen and The Rebels to establish a legal organization,
and provide them with training in project management
and leadership through the implementation of this
project;
- Together with other organizations,
carry out a basic computer and internet training
program for computer-illiterate youth of Star
Teen and The Rebels and their parents;
- Hold a training program
and workshop to provide island youth with the
background information on land tenure and economic
development on islands as well as on the methodology
to develop the role playing activity, My Island
Home;
- Facilitate the design and
creation of the role playing activity, My Island
Home, by the youth and in their testing of the
prototype with small business owners and farmers;
- Invite local and regional
authorities to support the youth in their creation
and testing of the role playing activity, My Island
Home;
- Involve the media in the
creation, design and testing of the role playing
activity, My Island Home, and publicise the project
activity through press, radio and TV;
- Evaluate the impact of
the activity by assisting the youth to carry out
a questionnaire survey of at least 50 residents
before the project starts and at the end of the
role playing activity with selected land owners
and public agencies
Progress
Reports:
26 March 2007
The youth are currently concluding the surveys, writing the reports, preparing the essays and developing the game. They decided the following are the questions they need to think about and answer to design the role playing game:
- Goal or aim of the game.
- Define the learning outcomes (what will people have learned once they finish playing the game?)
- Name of the game
- Time required to play the game (cannot be longer than 1 hour)
- Describe the tasks and if you will receive scores
- Number of Players. Do they play individually or paired
- Name and composition of each family
- How do you decide which players play which family role
- How does the game start and how does it come to an end
- How many years do you play?
>> More details in the progress report [pdf. 1.08Mb]
- June Marie-Mow
28 February 2007
Things have been moving slower than expected, because the young people need a lot of help. We have been doing much more to prepare workshops to have the young people highly involved. The idea is that they are working on the workshop modules and we have been having many workshops and meetings to work with them to do so. But we are coming along well. Their computer skills are very low; low internet skills but they are very enthusiastic.
- June Marie-Mow
Downloads:
Final Report [PDF 482 Kb]
Project
Proposal [PDF 113 Kb]
Workplan
[PDF 148 Kb]
For more information:
Contact June Marie-Mow: mariemow@gmail.com
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