14.11.2017 - UNESCO Office in Nairobi

Creating Open Digital Library on Traditional Games in Kenya

UNESCO & National Museums of Kenya

UNESCO, in partnership with National Museums of Kenya and Tencent Interactive entertainment, announces the national launch the project “Creating Open Digital Library on Traditional Games in Kenya” on Monday, 20 November 2017, at the Louis Leakey Auditorium of the National Museums of Kenya in Nairobi.

15 November 2017, Nairobi, Kenya-UNESCO, in partnership with National Museums of Kenya and Tencent Interactive entertainment, announces the national launch the project “Creating Open Digital Library on Traditional Games in Kenya” on Monday, 20 November 2017, at the Louis Leakey Auditorium of the National Museums of Kenya in Nairobi.

The project, funded by Tencent, a private partner in China, is part of a global project launched in 2015 by the UNESCO Office in Beijing entitled “Creation of an Open Digital Library on Traditional Games- Innovative use of ICT’s to safeguard and promote Indigenous and local knowledge for Learning, Development and the Rapprochement of cultures”. The 1-year pilot project in Kenya follows the successful development of digital archives of traditional games in Brazil, Bangladesh, Greece and Mongolia.

The program of the Kenyan Open Digital Library launch features keynotes on the importance of the Digital Preservation and the use of Technology, as well as a showcase and a photo exhibition on Traditional Games of Kenya, including the vision for the future of the Open Digital Library, digital creation and intellectual property.

This project will also ensure that intangible cultural heritage related to traditional games in Kenya is transmitted to the younger generation, both through formal and non-formal education.

Audio-visual documents, such as photos, films, radio and television programmes, are our common heritage, holding much of our personal and social memory. They are essential to promote peaceful and inclusive societies for sustainable development and build effective, accountable and inclusive institutions at all levels that belong and contain primary records of the history of the 20th and 21st centuries. Unfortunately, our audio-visual heritage faces threats of deliberate destruction and irretrievable loss due to neglect, decay and technological obsolesce.

Similarly, traditional sports and games, as part of our cultural heritage, are a means to convey values of solidarity, diversity, fair play, inclusion and cultural awareness. They create bridges across generations, among communities and nations, between the elderly and the young people, who are the key actors and partners to contribute to cultural-awareness and inter-generational learning and exchange. However, many traditional sports and games have already disappeared or are under threat in the digital age. Therefore, the documentation of traditional games through technologies becomes imperative to safeguarding this vulnerable heritage.

For more information:

Video (6:00) UNESCO Open Digital Library on Traditional Games 

Innovative Ways to preserve and share Knowledge about Traditional Games explored in Beijing

Convention for the Safeguarding of the Intangible Cultural Heritage

Publication: Empathy, Perspective and Complicity: How Digital Games can Support Peace Education and Conflict Resolution, UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development.

 

Venue: The Louis Leakey Auditorium, National Museums of Kenya, 20 November 9 am to 5pm

Programme Specialist: Mr. Jaco Du Toit, Regional Advisor for Communication and Information, j.dutoit(at)unesco.org

 

Media/Press Relations: Ms Gaia Paradiso, g.paradiso(at)unesco.org

Download the Press Release, here




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